Tuesday, August 17, 2010

The Giuoco Piano : King's Knight's Openings - Part 6


Welcome to Part 6 of King's Knight's opening moves. Part 5 focused on the Counter Gambit, this lesson will explain the Giuoco Piano.


GAME THE NINTH.

The Giuoco Piano.

An attentive examination of the eight separate methods of reply to your second move of K's Kt. to B's 3d in the antecedent games, will have enabled you to understand that four at least of these defenses, viz.: P. to K. B's 3d, B. to Q's 3d, Q. to B's 3d, and B. to Q. B's 4th, are untenable and injurious for the game of the second player, and that the remaining four, if not absolutely bad for him, are unsatisfactory, because against the best attack, they leave the balance of advantage in favor of the party playing first.
It is now time to consider the consequences to both parties when Black, abandoning the objectionable or uncertain modes of play he has hitherto adopted, shall answer with the move which the best authorities at length concur in recommending as the proper one, i.e. 2. Q's Kt. to B's 3d. Upon his playing thus, you have the choice of three good moves: in the first place to play 3. K's B. to Q. B's 4th, as in the present game; secondly, 3. P. to Q's 4th; and thirdly, P. to Q. B's 3d. The two latter of which will form the subjects of games hereafter.



  WHITE.   BLACK.
1. P. to K's 4th. 1. P. to K's 4th
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. K. B. to Q. B's 4th. 3. K. B. to Q. B's 4th
It is generally admitted that Black's third move is the best he can adopt; and the opening now formed is that which the Italians have entitled the "Giuoco Piano;" an opening, less attacking than many others, but one perfectly safe for both players, and therefore always in request, and which usually generates games of the most solid and instructive kind.



 4. P. to Q. B's 3d.  4. K. Kt. to B's 3d. (best)
 5. P. to Q's 4th.  5. P. takes P.
 6. P. to K's 5th.  6. P. to Q's 4th. (best)
 7. K. B. to Q. Kt's 5th.  7. K. Kt. to K's 5th.
 8. B. takes Kt. (ch.)  8. P. takes B.
 9. P. takes P.  9. B. to Q. Kt's 3d.
10. Castles. 10. Q. B. to K. Kt's 5th.
11. Q. B. to K's 3d. 11. Castles.
The game is equal.


Variation I.

Beginning at Black's 6th move.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. Kt. to B's 3d.  2. Q. Kt. to B's 3d.
 3. K. B. to Q. B's 4th.  3. K. B. to Q. B's 4th.
 4. P. to Q. B's 3d.  4. K. Kt. to B's 3d.
 5. P. to Q's 4th.  5. P. takes P.
 6. P. to K's 5th.  6. K. Kt. to K's 5th.
 7. K. B. to Q's 5th.  7. Kt. takes K. B's P.
 8. K. takes Kt.  8. P. takes P. (dis. ch.)
 9. K. to Kt's 3d.  9. P. takes Q. Kt's P.
10. Q. B. takes P. 10. Q. Kt. to K's 2d.
11. Q. to her B's 2d. 11. P. to Q's 3d.
12. B. to K's 4th. 12. Kt. to K. Kt's 3d.
13. Q. Kt. to Q's 2d. 13. P. to Q. B's 3d.
14. Q. R. to Q's sq.
And the game appears to me in your favor.
Remember that at your move 14. you must not, instead of playing Q. R. to Q's sq., take the Kt. with your B., and afterwards play 15. Q. Kt. to K's 4th, because after taking your B. with K. R's P., he might move Q. B. to K. B's 4th, and thus prevent you moving your Kt. advantageously.


Variation II.

Beginning at White's 6th move.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. Kt. to B's 3d.  2. Q. Kt. to B's 3d.
 3. K. B. to Q. B's 4th.  3. K. B. to Q. B's 4th.
 4. P. to Q. B's 3d.  4. K. Kt. to B's 3d.
 5. P. to Q's 4th.  5. P. takes P.
 6. P. takes P.  6. B. to Q. Kt's 5th. (ch.)
 7. B. to Q's 2d.  7. B. takes B. (ch.)
 8. Q. Kt. takes B.  8. P. to Q's 4th.
 9. P. takes P.  9. Kt. takes P.
10. Q. to her Kt's 3d. 10. Q. Kt. to K's 2d.
The game is even.


Variation III.

Beginning at White's 5th move.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. Kt. to B's 3d.  2. Q. Kt. to B's 3d.
 3. K. B. to Q. B's 4th.  3. K. B. to Q. B's 4th.
 4. P. to Q. B's 3d.  4. K. Kt. to B's 3d.
 5. Castles.  5. Kt. takes K's P.
 6. Q. to K's 2d.  6. P. to Q's 4th.
 7. B. to Q. Kt's 5th.  7. Castles.
 8. B. takes Q. Kt.  8. P. takes B.
 9. Kt. takes K. P.  9. Q. B. to Kt's 2d.
10. P. to Q's 4th. 10. K. B. to Q. Kt's 3d.
There is no advantage on either side.


GAME THE TENTH.



  WHITE.   BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q's Kt. to B's 3d.
3. K. B. to Q. B's 4th. 3. K. B. to Q. B's 4th.
4. P. to Q. B's 3d. 4. K. Kt. to B's 3d.
5. P. to Q's 3d. 5. P. to Q's 3d.
6. P. to Q's 4th. 6. P. takes P.
7. P. takes P. 7. B. to Q. Kt's 3d.
8. Q. Kt. to B's 3d. 8. Q. B. to K. Kt's 5th
9. P. to Q's 5th. 9. Q. Kt. to K's 4th.
The game is equal.


GAME THE ELEVENTH.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. Kt. to B's 3d.  2. Q. Kt. to B's 3d.
 3. K. B. to Q. B's 4th.  3. K. B. to Q. B's 4th.
 4. P. to Q. B's 3d.  4. P. to Q's 3d.
 5. P. to Q's 4th.  5. P. takes P.
 6. P. takes P.  6. B. to Q. Kt's 5th. (ch.)
 7. B. to Q's 2d.  7. B. takes B. (ch.)
 8. Q. Kt. takes B.  8. K. Kt. to B's 3d.
 9. Q. to her Kt's 3d.  9. Castles.
10. Castles. 10. Q. Kt. to R's 4th.
11. Q. to her B's 2d. 11. Kt. takes B.
12. Q. takes Kt. 12. Kt. takes K's P.
13. Kt. takes Kt. 13. P. to Q's 4th.
14. Q. to K's 2d. 14. P. takes Kt.
15. Q. takes P.
There is little difference in the positions, but your men are better disposed for immediate action, and you have the advantage of a Knight against a Bishop.


Variation I.

Beginning at White's 7th move.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. Kt. to B's 3d.  2. Q. Kt. to B's 3d.
 3. K. B. to Q. B's 4th.  3. K. B. to Q. B's 4th.
 4. P. to Q. B's 3d.  4. P. to Q's 3d.
 5. P. to Q's 4th.  5. P. takes P.
 6. P. takes P.  6. B. to Q. Kt's 5th. (ch.)
 7. K. to his B's sq.  7. Q. B. to K. Kt's 5th.
 8. Q. to her R's 4th.  8. B. takes Kt.
 9. P. takes B.  9. Q. to her 2d.
10. K. B. to Q. Kt's 5th. 10. Castles.
11. K. to Kt's 2d.
And it appears to me that White has an unquestionable advantage.


GAME THE TWELFTH.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. Kt. to B's 3d.  2. Q. Kt. to B's 3d.
 3. K. B. to Q. B's 4th.  3. K. B. to Q. B's 4th.
 4. P. to Q. B's 3d.  4. P. to K. B's 4th.
 5. P. to Q's 4th.  5. K. B. P. takes K. P.
 6. K. Kt. takes K. P.  6. B. to Q. Kt's 3d.
 7. Q. to K. R's 5th. (ch.)  7. P. to K. Kt's 3d.
 8. B. to K. B's 7th. (ch.)  8. K. to B's sq.
 9. Q. B. to K. R's 6th. (ch.)  9. Kt. takes B.
10. Q. takes Kt. (ch.) 10. K. to his 2d.
11. B. takes Kt's P. 11. Kt. takes Kt.
12. Q. to K. Kt's 5th. (ch.), and you must win.


GAME THE THIRTEENTH.



  WHITE.   BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. K. B. to Q. B's 4th. 3. K. B. to Q. B's 4th.
4. P. to Q. B's 3d. 4. Q. to K's 2d.
5. P. to Q's 4th. 5. B. to Q. Kt's 3d.
6. P. takes K. P. 6. Kt. takes P.
7. Kt. takes Kt. 7. Q. takes Kt.
8. Castles. 8. P. to Q's 3d.
9. K. to R's sq. 9. Q's B. to K's 3d.
White has a little the better game.


Variation.



1. P. to K's 4th. 1. P. to K's 4th.
2. K. Kt. to B's 3d. 2. Q. Kt. to B's 3d.
3. K. B. to Q. B's 4th. 3. K. B. to Q. B's 4th.
4. P. to Q. B's 3d. 4. K. B. to Q. Kt's 3d
5. P. to Q's 4th. 5. P. to Q's 3d.
6. P. takes P. 6. P. takes P.
7. Q. takes Q. (ch.) 7. K. takes Q.
8. B. takes K. B's P.,
and you have the better game.


GAME THE FOURTEENTH.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K's Kt. to B's 3d.  2. Q. Kt. to B's 3d.
 3. K's B. to Q. B's 4th.  3. K's B. to Q. B's 4th.
 4. Castles.  4. P. to Q's 3d.
 5. P. to Q. B's 3d.  5. Q's B. to K. Kt's 5th.
 6. Q. to her Kt's 3d.  6. Q's B. takes Kt.
 7. B. takes K. B. P. (ch.)  7. K. to K. B's sq.
 8. K. Kt. P. takes Q. B.  8. Q. to K. B's 3d.
 9. K. B. to K. R's 5th.  9. P. to K. Kt's 3d.
10. K. B. to Kt's 4th. 10. B. to Q. Kt's 3d.
11. Q. to her sq.
You have the better game.


GAME THE FIFTEENTH.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. Kt. to B's 3d.  2. Q. Kt. to B's 3d.
 3. K. B. to Q. B's 4th.  3. K. B. to Q. B's 4th.
 4. P. to Q's 3d.  4. P. to Q's 3d.
 5. P. to Q. B's 3d.  5. Q. to K. B's 3d.
 6. Q. B. to K. Kt's 5th.  6. Q. to K. Kt's 3d.
 7. Castles.  7. Q. B. to K. Kt's 5th.
 8. Q. Kt. to Q's 2d.  8. K. Kt. to K. R's 3d.
 9. P. to Q. Kt's 4th.  9. K. B. to Q. Kt's 3d.
10. P. to Q. R's 4th. 10. P. to Q. R's 4th. (best)
11. P. to Q. Kt's 5th. 11. Kt. to Q's sq.
12. K. B. to Q's 5th.
The game is in your favor.



GAMES





ILLUSTRATIVE OF THE GIUOCO PIANO.

Game I.—Between Mr. D. Harrwitz of Paris and
Mr. Capdebo, a strong Hungarian player.

Mr. Istvan 'Steven' Capdebo


 WHITE.  (Mr. C.)   BLACK.  (Mr. H.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. Kt. to B's 3d.  2. Q. Kt. to B's 3d.
 3. K. B. to Q. B's 4th.  3. K. B. to Q. B's 4th.
 4. P. to Q. B's 3d.  4. K. Kt. to Q. B's 3d.
 5. P. to Q's 4th.  5. P. takes P.
 6. P. takes P.  6. K. B. to Q. Kt's 5th. (ch.)
 7. Q. B. to Q's 2d.  7. K. B. takes Q. B. (ch.)
 8. Q. Kt. takes B.  8. P. to Q's 4th.
 9. P. takes P.  9. K. Kt. takes P.
10. Q. to K's 2d. (ch.) 10. B. to K's 3d.
11. B. to Kt's 5th. 11. Castles.
12. B. takes Kt. 12. P. takes B.
13. Castles (with K. R.) 13. Q. R. to Kt's sq.
14. P. to Q. Kt's 3d. 14. Kt. to K. B's 5th.
15. Q. to Q. R's 6th. 15. K. R. to K's sq.
16. K. R. to K's sq. 16. Q. to Q's 2d.
17. Kt. to K's 5th. 17. Q. takes P.
18. Q. Kt. to B's 3d. 18. Q. to Q. Kt's 3d.
19. Q. takes Q. 19. R. takes Q.
20. Q. R. to B's sq. 20. P. to K. B's 3d.
21. K. Kt. to Q. B's 4th. 21. Q. R. to R's 3d.
And Black ultimately won.


Game II.—Played at the Philadelphia Athenæum,
between Mr. McCabe and Mr. H. P. Montgomery.

Mr. H. P. Montgomery


 WHITE.  (Mr. McC.)   BLACK.  (Mr. M.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. Kt. to K. B's 3d.  2. Q. Kt. to B's 3d.
 3. K. B. to Q. B's 4th.  3. K. B. to Q. B's 4th.
 4. P. to Q. B's 3d.  4. P. to K. B's 4th.
 5. P. to Q's 3d.  5. K. Kt. to B's 3d.
 6. P. takes P.  6. P. to Q's 4th.
 7. B. to Q. Kt's 5th.  7. Q. to her 3d.
 8. Castles.  8. Castles.
 9. P. to Q. Kt's 4th.  9. B. to Kt's 3d.
10. P. to K. R's 3d. 10. Q. B. takes P.
11. B. takes Kt. 11. P. takes B.
12. P. to Q's 4th. 12. P. to K's 5th.
13. Kt. to K's 5th. 13. P. to Q. R's 4th.
14. Q. B. to R's 3d. 14. P. takes P.
15. B. takes P. 15. P. to Q. B's 4th.
16. P. takes P. 16. B. takes P.
17. B. takes B. 17. Q. takes B.
18. Q. to Q's 4th. 18. Q. to Q's 3d.
19. Kt. to K. Kt's 4th. 19. B. takes Kt.
20. P. takes B. 20. Kt. takes P.
21. P. to K. Kt's 3d. 21. Q. to K. R's 3d.
22. R. to Q's sq. 22. Q. checks.
23. K. moves. 23. R. takes P. (ch.), and wins.


Game III.—Between Mr. Horwitz and Mr. Staunton.

Staunton v Horwitz


 WHITE.  (Mr. S.)   BLACK.  (Mr. H.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. Kt. to B's 3d.  2. Q. Kt. to B's 3d.
 3. K. B. to Q. B's 4th.  3. K. B. to Q. B's 4th.
 4. P. to Q. B's 3d.  4. P. to Q's 3d.
 5. P. to Q's 4th.  5. P. takes P.
 6. P. takes P.  6. B. to Q. Kt's 3d.
 7. Q. Kt. to B's 3d.  7. Q. B. to K. Kt's 5th.
 8. Q. B. to K's 3d.  8. K. Kt. to B's 3d.
 9. P. to Q. R's 3d.  9. Castles.
10. K. B. to K's 2d. 10. K. R. to K's sq.
11. P. to Q's 5th. 11. Q. Kt. to K's 4th.
12. Kt. takes Kt. 12. Q. B. takes K. B.
13. Q. takes B. 13. R. takes Kt.
14. B. takes K. B. 14. Q. R. P. takes B.
15. Castles on K's side. 15. Kt. takes K. P.
16. Kt. takes Kt. 16. P. to K. B's 4th.
17. P. to K. B's 3d. 17. P. takes Kt.
18. P. takes P. 18. Q. to K's 2d.
19. Q. R. to K's sq. 19. Q. R. to K's sq.
20. K. R. to K. B's 4th. 20. P. to K. R's 3d.[A]
21. Q. to K. B's 3d.[B] 21. R. takes Q. P.
22. Q. R. to K. B's sq.[C] 22. R. to K's 4th.
23. K. R. to K. B's 7th. 23. Q. to K's 3d.[D]
24. K. R. takes Q. B. P. 24. R. takes K. P.
25. R. takes Q. Kt. P. 25. P. to Q's 4th.
26. P. to K. R's 3d.[E] 26. R. to K's 8th.
27. R. takes R. 27. Q. takes R. (ch.)
28. Q. to K. B's sq.[F] 28. Q. to K's 6th. (ch.)
29. Q. to K. B's 2d. 29. Q. to her B's 8th. (ch.)
30. K. to R's 2d. 30. R. to K. B's sq.
31. Q. to her 4th. 31. R. to K. B's 3d.[G]
32. Q. takes P. (ch.) 32. K. to R's 2d.
33. Q. to K's 5th. 33. R. to K. Kt's 3d.[H]
34. R. to K's 7th. 34. Q. to her 7th.
35. Q. to K's 4th. 35. Q. to her 3d. (ch.)
36. R. to K's 5th. 36. K. to Kt's sq.
37. Q. to her 5th. (ch.) 37. Q. takes Q.
38. R. takes Q. 38. K. to B's 2d.
39. R. to Q. Kt's 5th. 39. K. to his 2d.
40. P. to K. Kt's 4th. 40. K. to Q's 2d.
41. K. to Kt's 3d. 41. K. to Q. B's 3d.
42. R. to K's 5th. 42. R. to Q's 3d.
43. R. to K's 3d. 43. K. to Q. B's 4th.
44. P. to K. R's 4th. 44. P. to K. Kt's 3d.
45. K. to B's 4th. 45. K. to Q's 5th.
46. R. to K's 4th. (ch.) 46. K. to Q's 4th.
47. R. to K's 8th. 47. R. to K. B's 3d. (ch.)
48. K. to his 3d. 48. K. to Q. B's 5th.
49. R. to K's 4th. (ch.) 49. K. to Q's 4th.
50. R. to K. B's 4th. 50. R. to Q. B's 3d.
51. R. to Q. Kt's 4th. 51. R. to K's 3d. (ch.)
52. K. to Q's 3d. 52. R. to K. B's 3d.
53. R. to Q. Kt's 5th. (ch.)[I] 53. K. to Q. B's 3d.
54. R. to K's 5th. 54. K. to Q's 3d.
55. R. to Q. Kt's 5th. 55. K. to Q. B's 3d.
56. R. to Q. Kt's 4th. 56. R. to B's 6th. (ch.)
57. K. to his 2d. 57. R. to K. R's 6th.
58. R. to K. B's 4th. 58. R. takes K. R. P.
59. R. to B's 6th. (ch.) 59. K. to Kt's 4th.
60. R. takes K. Kt. P. 60. R. to R's 7th. (ch.)
61. K. to B's 3d. 61. R. takes Q. Kt. P.
62. R. takes K. R. P. 62. R. to Q. Kt's 6th. (ch.)
63. K. to B's 4th. 63. R. takes Q. R. P.
64. P. to Kt's 5th. 64. R. to Q. R's 8th.
65. R. to K. R's 4th. 65. K. to Q. B's 4th.
66. P. to Kt's 6th. 66. R. to Q. R's 2d.
67. K. to his B's 5th. 67. P. to Kt's 4th.
68. R. to K. Kt's 4th. 68. P. to Kt's 5th.[J]
69. P. to Kt's 7th. 69. R. takes P.
70. R. takes R. 70. P. to Kt's 6th.
71. K. to his 4th. 71. K. to Kt's 5th.
72. K. to Q's 3d.
And Black surrenders.

[A] Black would have gained no advantage by taking the Q. P. at this juncture, or by advancing his P. to K. Kt's 4th, to attack the Rook. The move in the text was not made without due deliberation, and we believe it the best on the board.
[B] White designedly gives up the Queen's Pawn, to get a counter attack with his combined forces.
[C] Queen to her Knight's 3d would have been worse than useless.
[D] Had he gone to Queen's square, to protect his threatened Pawn, White would have won the King's Knight's Pawn. (e.g.)



WHITE.   BLACK.

23. Q to Q's sq.
24. R. takes K. Kt. P. (ch.) 24. K. takes R.
25. Q. to K. B's 7th. (ch.) 25. K. to R's sq.
26. K. R. to K. B's 6th. 26. R. to K. R's 4th.
27. Q. takes K. R. 27. Q. takes R.
28. Q. takes R. (ch.), &c.
[E] A most important move. Black dare not now advance his Q. P. on account of Q. to B's 7th (ch.), which would enable White to double his Rooks on the adversary's K. Kt. P., and thus win easily.
[F] K. to R's 2d would have been very bad play, because Black would have checked with his Q. at K's 4th; and if then the Queen were interposed, he would have taken the Q. and played R. to K's 6th (ch.), and afterwards R. to Q. Kt's 6th.
[G] He could not save all the Pawns attacked.
[H] Threatening to take the K. Kt. P. with his Rook, and then check with the Queen at her Bishop's 3d.
[I] K. to his 3d would have been better.
[J] This was ill-judged. He should have played R. to K. Kt's 2d, or Q. R's square.


Game IV.—Between Mr. Horwitz and Mr. Staunton.

Mr. Bernhard Horwitz


 WHITE.  (Mr. H.)   BLACK.  (Mr. S.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. Kt. to K. B's 3d.  2. Q. Kt. to B's 3d.
 3. K. B. to Q. B's 4th.  3. K. B. to Q. B's 4th.
 4. P. to Q. B's 3d.  4. K. Kt. to B's 3d.
 5. P. to Q's 3d.  5. P. to Q's 3d.
 6. K. Kt. to his 5th.  6. Castles.
 7. P. to K. B's 4th.  7. P. to Q's 4th.
 8. P. takes Q. P.  8. K. Kt. takes P.
 9. B. takes Kt.  9. Q. takes B.
10. Q. to K. B's 3d. 10. K. R. to Q's sq.[A]
11. Q. takes Q. 11. R. takes Q.
12. K. to his 2d.[B] 12. Q. B. to K. Kt's 5th. (ch.)
13. K. Kt. to B's 3d. 13. Q. R. to Q's sq.
14. P. to Q's 4th.[C] 14. P. takes Q. P.
15. P. to Q. B's 4th. 15. Q. R. to K's sq. (ch.)
16. K. to B's 2d.[D] 16. K. R. to Q's 2d.
17. Q. Kt. to Q's 2d. 17. P. to Q's 6th. (dis. ch.)
18. K. to his Kt's 3d. 18. Q. B. takes Kt.
19. Kt. takes B. 19. Q. R. to K's 7th.
20. B. to Q's 2d. 20. K. R. to Q's 3d.
21. Q. R. to Q's sq. 21. K. R. to K. Kt's 3d. (ch.)
22. K. to R's 3d.[E] 22. K. R. to his 3d. (ch.)
23. Kt. to K. R's 4th. 23. B. to K's 2d.
24. P. to K. Kt's 3d. 24. Kt. to Q's 5th.
25. B. to Q. B's 3d. 25. Kt. to K's 3d.[F]
26. K. to his Kt's 4th. 26. B. takes Kt.
27. P. takes B. 27. Q. R. to K's 5th.
28. K. R. to K. B's sq. 28. K. R. to Kt's 3d. (ch.)
29. K. to B's 5th. 29. Q. R. to K's 6th.
30. P. to K. R's 5th. 30. K. R. to Kt's 7th.
31. P. to K. R's 4th. 31. Kt. to Q. B's 4th.
32. K. R. to K's sq. 32. P. to K. Kt's 3d. (ch.)
And then Black mates in two moves.

[A] From this point we look upon the game as virtually lost for White.
[B] Probably his best move. Had he played P. to Q. Kt's 4th, Black might have taken it with his Kt., and upon the B. P. retaking, have moved K. B. to Q's 5th, winning the exchange.
[C] As good a move, perhaps, as he had on the board. By playing K. R. to Q's sq., he would evidently have lost a Piece.
[D] Well conceived. Tempting Black to open the discovered check, which would cost him "the exchange."
[E] Interposing the Kt. and then pushing the K. B. P. on the Rook afterwards, would have been unwise, on account of B. to Q's 3d. (ch.), &c.
[F] Threatening, if White took the Q. P., to win a Piece.


Game V.—Between M. St. Amant and Mr. Staunton.

Staunton v Saint Amant


 WHITE.  (Mr. S.)   BLACK.  (M. St. A.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. Kt. to B's 3d.  2. Q. Kt. to B's 3d.
 3. K. B. to Q. B's 4th.  3. K. B. to Q. B's 4th.
 4. P. to Q. B's 3d.  4. Q. to K's 2d.
 5. P. to Q's 4th.  5. P. takes P.[A]
 6. Castles.  6. Q. Kt. to K's 4th.
 7. Kt. takes Kt.  7. Q. takes Kt.
 8. P. to K. B's 4th.  8. P. takes Q. B. P. (dis. ch.)
 9. K. to R's sq.  9. Q. to her 5th.
10. Q. to her Kt's 3d. 10. Kt. to K. R's 3d.
11. Q. Kt. takes P. 11. Castles.
12. P. to K. R's 3d.[B] 12. P. to Q. B's 3d.
13. P. to K. B's 5th. 13. Q. to K. B's 3d.
14. P. to K's 5th.[C] 14. Q. to K. R's 5th.
15. Q. B. takes Kt. 15. Q. takes Q. B.
16. Kt. to K's 4th. 16. B. to Q's 5th.
17. Kt. to Q's 6th. 17. Q. to K. R's 4th.
18. B. takes K. B. P. (ch.) 18. R. takes B.
19. P. to K. Kt's 4th. 19. B. takes K. P.[D]
20. Q. R. to K's sq. 20. Q. takes K. R. P. (ch.)
21. Q. takes Q. 21. B. takes Kt.
22. R. to K's 8th. (ch.) 22. B. to his sq.
23. K. R. to K's sq. 23. P. to Q's 4th.
24. Q. R. to Q's 8th. 24. R. to Q's 2d.
25. K. R. to K's 8th. 25. R. takes Q. R.
26. R. takes R. 26. P. to Q. Kt's 3d.
27. Q. to K's 3d. 27. Q. B. to Kt's 2d.
28. R. takes R. 28. B. takes R.
29. Q. to K's 6th. (ch.) 29. K. to R's sq.
30. Q. to K. B's 7th.
Black resigns.

[A] The proper move is B. to Q. Kt's 3d. Taking the Pawn gives an immediate advantage to White.
[B] If White play P. to K. B's 5th at this point, his opponent may move Kt. to K. Kt's 5th, threatening to play afterwards Q. to K. Kt's 8th (ch.), and then mate with his Kt. at B's 7th.
[C] From this move the attack is very lively and interesting.
[D] There appears to be nothing better, bad as this is.


Game VI.—Played by correspondence between Mr. Cheney,
of Syracuse, N.Y., and two Amateurs of Utica, N.Y.




 WHITE.  (Utica.)   BLACK.  (Syracuse.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. Kt. to B's 3d.  2. Q. Kt. to B's 3d.
 3. K. B. to Q. B's 4th.  3. K. B. to Q. B's 4th.
 4. P. to Q. B's 3d.  4. K. Kt. to B's 3d.
 5. P. to Q's 4th.  5. P. takes P.
 6. P. to K's 5th.  6. P. to Q's 4th.
 7. B. to Q. Kt's 5th.  7. Kt. to K's 5th.
 8. B. takes Kt. (ch.)  8. P. takes B.
 9. P. takes P.  9. B. to Q. Kt's 3d.
10. Castles. 10. Q. B. to K. Kt's 5th.
11. B. to K's 3d. 11. Castles.
12. P. to K. R's 3d. 12. B. to K. R's 4th.
13. P. to K. Kt's 4th. 13. B. to K. Kt's 3d.
14. K. Kt. to R's 2d. 14. P. to K. B's 4th.
15. P. to K. B's 3d. 15. Kt. to Kt's 6th.
16. R. to K's square. 16. P. to K. B's 5th.
17. B. to K. B's 2d. 17. Q. to K's 2d.
18. Kt. to Q. B's 3d. 18. P. to K. R's 4th.
19. Q. to Q. R's 4th. 19. B. to K's sq.
20. P. to Q. Kt's 4th. 20. Q. to K's 3d.
21. Q. to Q. Kt's 3d. 21. B. to Q's 2d.
22. Q. Kt. to K's 2d. 22. P. to K. R's 5th.
23. K. Kt. to K. B's sq. 23. P. to Q. R's 4th.
24. K. Kt. takes Kt. 24. R. P. takes Kt.
25. B. takes P. 25. P. takes B.
26. P. to Q. R's 3d. 26. Q. to K. R's 3d.
27. K. to Kt's 2d. 27. B. takes K. Kt. P.
28. B. P. takes B. 28. B. takes Q. P.
29. Q. R. to Q.
Black announced mate in four moves.


Game VII.—Between Mr. Popert and another fine player of London.




 WHITE.  (Mr. P.)   BLACK.  (Mr. ——.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. Kt. to B's 3d.  2. Q. Kt. to B's 3d.
 3. K. B. to Q. B's 4th.  3. K. B. to Q. B's 4th.
 4. P. to Q. B's 3d.  4. K. Kt. to B's 3d.
 5. Castles.[A]  5. K. Kt. takes P.
 6. P. to Q's 4th.  6. P. to Q's 4th.
 7. K. B. to Q. Kt's 5th.  7. P. takes Q. P.
 8. P. takes P.  8. K. B. to Q's 3d.
 9. K. Kt. to K's 5th.  9. B. takes Kt.
10. P. takes B. 10. Castles.
11. P. to K. B's 4th. 11. P. to K. B's 4th.
12. Q. Kt. to B's 3d. 12. Q. B. to K's 3d.
13. Q. B. to K's 3d. 13. P. to Q. R's 3d.
14. B. takes Kt. 14. P. takes B.
15. Q. R. to Q. B's sq.[B] 15. Q. to K's sq.
16. Q. to her B's 2d.[C] 16. Q. R. to Kt's sq.
17. Kt. takes Kt. 17. K. B. P. takes Kt.
18. Q. takes Q. B. P. 18. Q. R. takes Q. Kt. P.
19. Q. takes Q. 19. R. takes Q.
20. P. to K. B's 5th.[D] 20. B. to his sq.
21. Q. R. takes P. 21. Q. R. to K's 7th.
22. B. to Q's 4th. 22. Q. R. to Q's 7th.[E]
23. B. to Q. B's 3d. 23. R. to Q's 8th.
24. P. to K. B's 6th. 24. P. takes P.
25. P. takes P. 25. Q. B. to K's 3d.
26. R. to K. Kt's 7th. (ch.) 26. K. to R's sq.
27. B. to K's 5th. 27. B. to K. Kt's sq.
28. R. to K's 7th. 28. B. to K. B's 2d.
White now checkmates in two more moves.

[A] Castling before moving the Q. B. P., and before the adverse K. Kt. is in the field, appears safer play.
[B] Threatening to exchange the Kt., and then take Q. B. P. with the Rook.
[C] Intending again to take the Kt., and thus win a Pawn.
[D] Well played, the advance of this Pawn secures to him an irresistible attack.
[E] Transcriber's Note: This move is notated as the impossible 22... Q. R. to Q's 6th. in the original text.


Game VIII.—Between Mr. Buckle and Mr. Harrwitz.

Mr. Henry Thomas Buckle


 WHITE.  (Mr. B.)   BLACK.  (Mr. H.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. Kt. to B's 3d.  2. Q. Kt. to B's 3d.
 3. K. B. to Q. B's 4th.  3. K. B. to Q. B's 4th.
 4. Castles.  4. K. Kt. to B's 3d.
 5. Q. Kt. to B's 3d.  5. P. to Q's 3d.
 6. P. to K. R's 3d.  6. Castles.
 7. P. to Q's 3d.  7. Q. B. to K's 3d.
 8. K. B. to Kt's 3d.  8. Q. Kt. to K's 2d.
 9. Q. Kt. to K's 2d.  9. Q. Kt. to K. Kt's 3d.
10. Q. Kt. to K. Kt's 3d. 10. P. to Q. B's 3d.
11. P. to Q. B's 3d. 11. P. to Q's 4th.
12. P. to Q's 4th. 12. Q. P. takes K. P.
13. Q. P. takes B. 13. P. takes Kt.
14. Q. takes P. 14. Q. B. takes K. B.
15. P. takes B. 15. K. Kt. to Q's 4th.
16. Kt. to K. B's 5th.[A] 16. P. to Q. Kt's 3d.
17. P. takes Kt. P. 17. Q. takes P.
18. P. to Q. B's 4th. 18. K. Kt. to K. B's 5th.
19. B. takes K. Kt. 19. Q. Kt. takes B.
20. K. R. to Q's sq.[B] 20. Q. to Q. B's 2d.
21. Q. takes Q. B. P. 21. K. R. to Q. B's sq.
22. Q. takes Q. 22. R. takes Q.
23. Kt. to Q's 6th. 23. Kt. to K's 7th. (ch.)
24. K. to B's sq. 24. Kt. to Q's 5th.
25. P. to Q. Kt's 4th. 25. P. to K. B's 4th.
26. P. to Q. B's 5th. 26. Q. R. to Q. Kt's sq.[C]
27. Q. R. to R's 4th. 27. P. to K. Kt's 3d.
28. K. R. to Q. R's sq. 28. Kt. to Q. B's 7th.
29. R. takes P. 29. R. takes R.
30. R. takes R. 30. Kt. takes Q. Kt. P.
31. R. to Q. Kt's 7th.[D] 31. R. takes R.
32. Kt. takes R. 32. K. to B's 2d.
33. K. to K's 2d. 33. K. to K's 2d.
34. K. to Q's 2d. 34. K. to Q's 2d.
35. Kt. to R's 5th. 35. Kt to R's 3d.
36. Kt. to Q. Kt's 3d. 36. K. to Q. B's 3d.
37. K. to Q. B's 3d. 37. Kt. takes P.
38. Kt. takes Kt. 38. K. takes Kt.
39. P. to K. R's 4th. 39. P. to K. R's 3d.
40. P. to K. B's 3d. 40. P. to K. Kt's 4th.
41. P. to K. R's 5th. 41. P. to K's 5th.
42. P. takes P. 42. K. B. P. takes P.
43. P. to K. Kt's 4th. 43. K. to Q's 4th.
44. P. to Q. Kt's 4th. 44. K. to K's 4th.
45. P. to Q. Kt's 5th. 45. K. to K. B's 5th.
46. P. to Q. Kt's 6th. 46. P. to K's 6th.
47. P. to Q. Kt's 7th. 47. K. to B's 6th.
48. P. becomes a Queen.
And wins.[E]

[A] This is a very attacking position for the Kt., and generally occasions great embarrassment to an adversary.
[B] Prudently taking possession of an "open file."
[C] Transcriber's Note: This move is notated as the impossible 26... K. R. to Q. Kt's sq. in the original text.
[D] White plays with remarkable care and judgment here.
[E] The termination of this game is an improving lesson in Pawn play.


The next lesson will focus on Captain Evan's Gambit as I continue with my 11 part series of King's Knight's Opening on the Learn to Play Chess blog.

No comments:

Post a Comment