Monday, September 20, 2010

The King's Rook's Pawn Gambit : King's Gambit Openings - Part 7


Welcome to Part 7 of the King's Gambit Openings miniseries. Part 6 focused on The Allgaier Gambit. This lesson will explain The King's Rook's Pawn Gambit.


The King's Rook's Pawn Gambit.

   GAME THE FIRST.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. P. to K. R's 4th.  3. K. B. to K's 2d. (best)
White's 3d move gives the title to this Gambit.
 4. Q. to K. Kt's 4th.  4. P. to Q's 4th. (best)
 5. Q. takes doubled P.  5. P. takes P.
 6. Q. takes K. P.  6. K. Kt. to B's 3d.
 7. Q. to K. B's 3d.  7. Castles.
 8. K. B. to Q. B's 4th.  8. Q. B. to K. Kt's 5th.
 9. Q. takes Q. Kt. P.  9. Q. to her 3d.
10. Q. to her Kt's 3d. 10. Q. Kt. to B's 3d.
11. Q. to her 3d. 11. Q. Kt. to Q's 5th.
12. P. to Q. B's 3d. 12. Q. to K's 4th. (ch.)
13. K. to B's sq. 13. Q. Kt. to K. B's 4th.
Black has a winning game.


Variation,

Beginning at Black's 3d move.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. P. to K. R's 4th.  3. P. to Q's 4th.
 4. P. takes P.  4. Q. takes P.
 5. Q. to K's 2d. (ch.)  5. Q. B. to K's 3d.
 6. Q. Kt. to B's 3d.  6. Q. to her 2d.
 7. P. to Q's 3d.  7. K. B. to Q's 3d.
 8. K. Kt. to R's 3d.  8. Q. Kt. to B's 3d.
 9. Q. Kt. to his 5th.  9. Castles on Q's side.
10. Kt. takes B. (ch.) 10. P. takes Kt.
11. Kt. takes P. 11. B. to K. Kt's 5th.
12. Q. to her 2d. 12. R. to K's sq. (ch.)
And he has the better game.



GAMES

ILLUSTRATIVE OF THE ALLGAIER GAMBIT.

Game I.—Between Messrs. Anderssen and Kipping,
at the Manchester Chess Meeting, in 1857.

Mr. Karl Ernst Adolf Anderssen



 WHITE.  (Mr. A.)   BLACK.  (Mr. K.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. Kt. to K. B's 3d.  3. P. to K. Kt's 4th.
 4. P. to K. R's 4th.  4. P. to K. Kt's 5th.
 5. Kt. to K's 5th.  5. P. to K. R's 4th.
 6. B. to Q. B's 4th.  6. R. to K. R's 2d.
 7. B. takes P. (ch.)  7. R. takes B.
 8. Kt. takes R.  8. K. takes Kt.
 9. P. to Q's 4th.  9. P. to Q's 3d.
10. B. takes P. 10. K. B. to K's 2d.
11. Castles. 11. K. to Kt's 2d.
12. P. to K. Kt's 3d. 12. Q. B. to K's 3d.
13. Q. to Q's 3d. 13. Q. Kt. to Q's 2d.
14. Kt. to Q. B's 3d. 14. P. to Q. B's 4th.
15. Kt. to K's 2d. 15. Q. B. to K. B's 2d.
16. K. R. to K. B's 2d. 16. Q. B. to K. Kt's 3d.
17. Q. R. to K. B's sq. 17. Q. Kt. to K. B's 3d.
18. P. takes Q. B. P. 18. B. takes K. P.
19. Q. to K's 3d. 19. P. takes Q. B. P.
20. B. to K's 5th. 20. Q. to Q's 4th.
21. Q. to K. Kt's 5th. (ch.) 21. K. to K. R's 2d.
22. Kt. to Q. B's 3d. 22. Q. to Q. B's 3d.
23. B. takes Kt. 23. B. takes B.
24. K. takes B.
And Black resigns.


Game II.—Between Mr. Cochrane and Capt. Evans.

Mr. John Cochrane



 WHITE.  (Mr. C.)   BLACK.  (Capt. E.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. P. to K. R's 4th.  4. P. to K. Kt's 5th.
 5. Kt. to K's 5th.  5. P. to K. R's 4th.
 6. K. B. to Q. B's 4th.  6. K. R. to his 2d.
 7. Kt. takes K. B. P.  7. R. takes Kt.
 8. B. takes R. (ch.)  8. K. takes B.
 9. P. to Q's 4th.  9. B. to K. R's 3d.[A]
10. B. takes P. 10. B. takes B.
11. Castles. 11. Q. takes K. R. P.
12. R. takes B. (ch.) 12. K. Kt. to B's 3d.
13. P. to K's 5th. 13. P. to Q's 4th.
14. R. takes Kt. (ch.) 14. K. to Kt's 2d.
15. Q. to her 2d. 15. Q. Kt. to Q's 2d.
16. Q. to K. R's 6th. (ch.)
And Black resigns.

[A] This is the error which loses Black's game. The correct move is 9. P. to K. B's 6th.


The next lesson will focus on The King's Bishop's Gambit as I continue with my 9 part series of the King's Gambit opening chess sequence on the Learn to Play Chess blog.

Saturday, September 18, 2010

The Allgaier Gambit : King's Gambit Openings - Part 6


Welcome to Part 6 of the King's Gambit Openings miniseries. Part 5 focused on The Muzio Gambit. This lesson will explain The Allgaier Gambit.


The Allgaier Gambit.

GAME THE FIRST.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. P. to K. R's 4th.  4. P. to K. Kt's 5th. (best)
White's 4th move constitutes the Allgaier Gambit.
 5. Kt. to Kt's 5th.  5. P. to K. R's 3d.
 6. Kt. takes K. B. P  6. K. takes Kt.
 7. Q. takes P.  7. K. Kt. to B's 3d.
 8. Q. takes K. B. P.  8. K. B. to Q's 3d. (best)
 9. B. to Q. B's 4th. (ch.)  9. K. to Kt's 2d. (best)
10. Q. to K. B's 5th. 10. B. to Kt's 6th. (ch.)
11. K. to B's sq. 11. K. R. to B's sq.
Black has a winning position.


Variation,

Beginning at Black's 5th move.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. P. to K. R's 4th.  4. P. to K. Kt's 5th.
 5. Kt. to Kt's 5th.  5. P. to K. R's 4th.
 6. K. B. to Q. B's 4th.  6. K. Kt. to R's 3d.
 7. P. to Q's 4th.  7. P. to K. B's 3d.
 8. Q. B. takes P.  8. P. takes Kt.
 9. P. takes P.  9. Kt. to B's 2d.
10. P. to K. Kt's 6th. 10. Kt. to Q's 3d.
11. Q. B. takes Kt. 11. P. takes B.
12. B. to B's 7th. (ch.) 12. K. to his 2d.
13. Castles. 13. Q. to her R's 4th.
14. B. to Q's 5th. 14. K. to his sq.
15. Q. to her B's sq. 15. K. to Q's sq.
16. Q. to K. Kt's 5th. (ch.) 16. B. to K's 2d.
17. P. to K. Kt's 7th.
And you win with ease.


GAME THE SECOND.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. P. to K. R's 4th.  4. P. to K. Kt's 5th.
 5. Kt. to K's 5th.  5. P. to K. R's 4th. (best)
 6. K. B. to Q. B's 4th.  6. K. Kt. to R's 3d
 7. P. to Q's 4th.  7. P. to Q's 3d.
 8. Kt. to Q's 3d.  8. P. to K. B's 6th.
 9. P. to K. Kt's 3d.  9. P. to Q's 4th.
10. B. takes Q. P. 10. P. to Q. B's 3d.
11. B. to Q. Kt's 3d. 11. Q. takes Q. P.
He has decidedly the better game.


GAME THE THIRD.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. P. to K. R's 4th.  4. P. to K. Kt's 5th.
 5. Kt. to K's 5th.  5. P. to K. R's 4th.
 6. K. B. to Q. B's 4th.  6. R. to K. R's 2d.
 7. P. to Q's 4th.  7. P. to K. B's 6th. (best)
 8. P. to K. Kt's 3d.  8. Q. Kt. to B's 3d.
 9. Kt. takes Kt.  9. Q. P. takes Kt.
10. Q. B. to K. B's 4th. 10. Q. to K's 2d.
11. Q. Kt. to B's 3d. 11. Q. B. to K's 3d.
12. P. to Q's 5th. 12. Castles on Q's side.

He has a little better game, but the advantage is not nearly so decisive as in the second game.


The next lesson will focus on The King's Rook's Pawn Gambit as I continue with my 9 part series of the King's Gambit opening chess sequence on the Learn to Play Chess blog.

Thursday, September 16, 2010

The Muzio Gambit : King's Gambit Openings - Part 5


Welcome to Part 5 of the King's Gambit Openings miniseries. Part 4 focused on The Cochrane Gambit. This lesson will explain The Muzio Gambit.



The Muzio Gambit.

In the two defenses to the King's Gambit by Salvio and Cochrane just examined, when the second player for his fourth move advances his P. to K. Kt's 5th, attacking the Knight, White replies by moving his Knight to King's 5th, subjecting himself, as was shown, to a counter-attack, from which escape without loss is difficult if not impracticable. From this circumstance, apparently, originated the conception of the "Muzio Gambit," wherein the first player instead of removing the attacked Knight boldly abandons him, and by castling is enabled to bring an almost overwhelming array of forces to the immediate assault of the adverse King.


GAME THE FIRST.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. K. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. Castles.  5. P. takes Kt.
 6. Q. takes P. (best)  6. Q. to K. B's 3d. (best)
 7. P. to K's 5th.  7. Q. takes K. P.
 8. P. to Q's 3d.  8. K. B. to K. R's 3d.
 9. Q. B. to Q's 2d.  9. K. Kt. to K's 2d.
10. Q. Kt. to B's 3d. 10. Q. Kt. to B's 3d.
11. Q. R. to K's sq. 11. Q. to B's 4th. (ch.)
12. K. to R's sq. 12. Q. Kt. to Q's 5th.
13. R. takes Kt. (ch.) 13. K. takes R.
14. Kt. to Q's 5th. (ch.) 14. K. to Q's sq.
15. Q. to K. R's 5th. 15. Q. to K. B's sq.
16. Q. to K. R's 4th. (ch.) 16. P. to B's 3d.
17. Q. B. takes P. 17. B. takes B.
18. R. takes B. 18. Kt. to Q. B's 3d.
19. R. takes K. B. P. 19. Q. to K's sq.
20. R. to B's 8th. (dis. ch.) 20. Kt. to K's 2d.
21. Q. takes Kt.
Mate.


GAME THE SECOND.

Varying from the preceding at Black's 10th move.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. K. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. Castles.  5. P. takes Kt.
 6. Q. takes P. (best)  6. Q. to K. B's 3d. (best)
 7. P. to K's 5th.  7. Q. takes K. P.
 8. P. to Q's 3d.  8. K. B. to K. R's 3d.
 9. Q. B. to Q's 2d,  9. K. Kt. to K's 2d.
10. Q. Kt. to B's 3d. 10. P. to Q. B's 3d.
11. Q. K. to K's sq. 11. Q. to her B's 4th. (ch.)
12. K. to R's sq. 12. P. to Q's 4th.
13. Q. to K. R's 5th. 13. Q. to her 3d.
14. B. takes Q. P. 14. P. takes B.
15. Kt. takes Q. P. 15. Q. Kt. to B's 3d.
16. Q. B. to his 3d. 16. Q. to K. Kt's 3d.
17. R. takes Kt. (ch.) 17. K. to B's sq.
18. R. to K's 8th. (ch.) 18. K. takes R.
19. Kt. to K. B's 6th. (ch.) 19. K. to B's sq.
20. Q. to her B's 5th. (ch.) 20. Kt. to K's 2d. (best)
21. R. to K's sq. 21. Q. B. to K's 3d.
22. Kt. to Q's 7th. (ch.) 22. Q. B. takes Kt.
23. Q. takes Kt. (ch.) 23. K. to Kt's sq.
24. Q. takes B. 24. Q. R. to K. B's sq.
25. Q. takes Q. Kt. P.
And the game is about even.

I think the attack, in a majority of the variations which arise in this game, may be strengthened by your interposing the K. R. at move 12, instead of retreating the K.


Variation.

Beginning at Black's 19th move.



  WHITE.   BLACK.

19. K. to Q's sq.
20. Q. to her 5th. (ch.) 20. K. to Q. B's 2d.
21. B. to K's 5th. (ch.) 21. Kt. takes B.
22. Q. takes Kt. (ch.) 22. K. to B's 3d. (best)
23. Q. to her 5th. (ch.) 23. K. to Kt's 3d.
24. Q. to her 6th. (ch.) 24. K. to R's 4th.
25. Q. to her B's 5th. (ch.) 25. K. to R's 3d.
26. Q. to B's 4th. (ch.) 26. P. to Q. Kt's 4th.
27. Q. to B's 6th. (ch.) 27. K. to K's 4th.
28. P. to Q. R's 4th.
And he cannot possibly save the game.


GAME THE THIRD.

Varying from the former at White's 8th move.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. K. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. Castles.  5. P. takes Kt.
 6. Q. takes P. (best)  6. Q. to K. B's 3d. (best)
 7. P. to K's 5th.  7. Q. takes K. P.
 8. P. to Q. Kt's 3d.  8. Q. takes R. (best)
 9. Q. Kt. to B's 3d.  9. K. B. to Q. B's 4th. (ch.)
10. K. to R's sq. 10. K. Kt. to K's 2d.
11. P. to Q's 4th. 11. B. takes Q. P.
12. B. takes K. B. P. (ch.) 12. K. to Q's sq.
13. B. to Q's 2d. 13. Q. takes R. (ch.)
14. Q. takes Q. 14. R. to K. B's sq.
15. Q. takes P. 15. B. takes Kt.
16. B. takes B. 16. P. to Q's 3d.
Black has the advantage.


GAME THE FOURTH.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th,
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th
 4. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. Castles.  5. P. takes Kt.
 6. Q. takes P.  6. K. B. to K. R's 3d.
 7. P. to Q's 4th.  7. Q. Kt. to B's 3d.
 8. Q. Kt. to B's 3d.  8. Kt. takes Q. P.
 9. Q. to K. R's 5th.  9. Q. Kt. to K's 3d.
10. Q. B. takes P. 10. B. takes B.
11. R. takes B. 11. Q. to K's 2d.
12. B. takes Kt. 12. Q. P. takes B.
13. Q. R. to K. B's sq.
You must win.


Variation I.

Beginning at Black's 6th move.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. K. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. Castles.  5. P. takes Kt.
 6. Q. takes P.  6. P. to Q's 3d.
 7. P. to Q's 4th.  7. B. to K. R's 3d.
 8. Q. B. takes P.  8. B. takes B.
 9. Q. takes B.  9. Q. to K's 2d.
10. B. takes K. B. P. (ch.) 10. K. to Q's sq.
11. P. to K's 5th.
With a capital opening.


Variation II.

Beginning at Black's 6th move.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. K. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. Castles.  5. P. takes Kt.
 6. Q. takes P.  6. Q. to K's 2d.
 7. P to Q's 4th.  7. Q. Kt. to B's 3d.
 8. Q. takes P.  8. Kt. takes Q. P.
 9. B. takes K. B. P. (ch.)  9. K. to Q's sq.
10. Q. Kt. to B's 3d. 10. K. Kt. to R's 3d.
11. Q. B. to K's 3d. 11. Q. Kt. to K's 3d.
12. K. B. takes Kt. 12. Q. takes B.
13. Q. Kt. to Q's 5th. 13. P. to Q's 3d.
14. Q. to K. R's 4th. (ch.)
You ought to win.


GAME THE FIFTH.

Koch and Ghulam Kassim's Attack.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. K. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. P. to Q's 4th.  5. P. takes Kt.
White's 5th move characterizes the game known as

"Koch and Ghulam Kassim's Attack."
 6. Q. takes P.  6. P. to Q's 4th.
 7. K. B. takes Q. P.  7. P. to Q. B's 3d.
 8. B. to Q. Kt's 3d.  8. Q. takes Q. P.
 9. Q. B. takes P.  9. K. Kt. to B's 3d.
10. Q. Kt. to Q's 2d. 10. Q. B. to K. Kt's 5th.
11. Q. to K. Kt's 3d. 11. K. Kt. takes P.
12. Q. Kt. takes Kt. 12. Q. takes Kt. (ch.)
13. K. to Q's 2d.
You have the better game.


Variation I.

Beginning at White's 8th move.



 8. B. takes K. B. P. (ch.)  8. K. takes B.
 9. Q. B. takes P.  9. K. Kt. to B's 3d.
10. P. to Q. B's 3d. 10. Q. B. to K. Kt's 5th.
I prefer Black's game.


Variation II.

Beginning at Black's 6th move.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. P. to Q's 4th.  5. P. takes Kt.
 6. Q. takes P.  6. P. to Q's 3d.
 7. Castles.  7. Q. to K. B's 3d.
 8. Q. Kt. to R's 3d.  8. Q. takes Q. P. (ch.)
 9. K. to R's sq.  9. K. B. to R's 3d.
10. Q. B. takes P. 10. Q. to K. B's 3d.
11. Q. to K's 3d. 11. Q. to K. Kt's 3d.
12. P. to K's 5th. 12. B. takes B.
13. R. takes B. 13. B. to K's 3d.
14. P. takes Q. P.
You have a capital attack.


GAME THE SIXTH.

McDonnell's Attack.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th
 4. K. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. Q. Kt. to B's 3d.  5. P. takes Kt.
 6. Q. takes P.  6. P. to Q's 4th.
 7. B. takes Q. P.  7. P. to Q. B's 3d.
 8. B. to Q. Kt's 3d.  8. Q. B. to K's 3d.
 9. B. takes B.  9. P. takes B.
10. Q. to K. R's 5th. (ch.) 10. K. to Q's 2d.
11. P. to Q's 4th. 11. Q. to K. B's 3d.
12. P. to K's 5th. 12. Q. to K. B's 4th.
13. Q. to K. B's 3d. 13. K. B. to Q. Kt's 5th.
14. Q. B. takes P. 14. K. Kt. to K's 2d.
15. Castles on K's side. 15. B. takes Kt.
16. P. takes B. 16. Q. Kt. to R's 3d.
The game is in his favor.

Our examination of this Gambit would be imperfect without some notice of a variation in the opening, where the first player, instead of abandoning the Knight at his 5th move, sacrifices his Bishop by taking the K. B. Pawn, checking. This attack is not, strictly speaking, a part of the Muzio Gambit, but it is so intimately associated with it that I think it better to consider them both under the same head.


GAME THE SEVENTH.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. B. takes K. B. P. (ch.)  5. K. takes B.
 6. Kt. to K's 5th. (ch.)  6. K. to his sq.
 7. Q. takes P.  7. K. Kt. to B's 3d.
 8. Q. takes K. B. P.  8. P. to Q's 3d.
 9. Kt. to Q. B's 4th.  9. Q. Kt. to B's 3d.
10. Castles. 10. B. to K. Kt's 2d.
11. P. to Q's 3d. 11. Q. B. to K's 3d.
12. Q. to K. Kt's 3d. 12. Q. to K's 2d.
Your attack is exhausted.



GAMES



ILLUSTRATIVE OF THE MUZIO GAMBIT.

Game I.—Between Mr. Lewis and an Amateur of great skill.



Mr. William Lewis



 WHITE.  (Mr. L.)   BLACK.  (Mr. ——)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. K. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. Castles.  5. P. takes Kt.
 6. Q. takes P.  6. K. B. to R's 3d.
 7. P. to Q's 4th.  7. Q. to K's 2d.
 8. Q. B. takes P.  8. Q. Kt. to B's 3d.
 9. Q. B. takes K. B.  9. Kt. takes B.
10. Q. to K. R's 5th. 10. Q. to K. B's sq.
11. K. R. to B's 6th. 11. Q. to K. Kt's 2d.
12. Q. takes Kt. 12. Q. takes Q.
13. K. R. takes Q. 13. Q. Kt. takes Q. P.
14. Q. Kt. to Q. R's 3d. 14. P. to Q. B's 3d.
15. K. R. to Q's 6th. 15. Kt. to K's 3d.
16. Q. R. to Q's sq. 16. K. R. to K. Kt's sq.
17. K. B. takes Kt. 17. K. B. P. takes B.
18. Kt. to Q. B's 4th. 18. K. R. to K. Kt's 4th.
19. K. to B's 2d. 19. K. to his 2d.
20. Kt. to K's 3d. 20. P. to Q. R's 4th.
21. K. to his B's 3d. 21. P. to Q. Kt's 4th.
22. Kt. to K. Kt's 4th. 22. Q. R. to his 2d.
23. K. to B's 4th. 23. K. R. to Q. B's 4th,
24. P. to Q. B's 3d. 24. P. to Q. Kt's 5th.
25. P. takes P. 25. P. takes P.
26. Kt. to K's 5th. 26. K. R. to Q. B's 7th.
27. P. to Q. R's 4th. 27. R. takes Q. Kt. P.
28. K. R. takes Q. B. P. 28. R. to K. B's 7th. (ch.)
29. K. to his 3d. 29. R. to K. B's sq.
30. Q. R. to Q. B's sq. 30. B. to Q. R's 3d.
31. K. R. to Q. B's 7th. 31. R. takes R.
32. R. takes R. 32. K. to Q's 3d.
33. R. to Q. R's 7th. 33. K. takes Kt.
34. R. takes B. 34. R. to Q. Kt's sq.
35. R. to Q. R's 5th. (ch.) 35. P. to Q's 4th.
36. P. takes P. 36. P. takes P.
37. K. to Q's 3d. 37. R. to Q. B's sq.
38. R. to Q. Kt's 5th. 38. R. to Q. B's 6th. (ch.)
39. K. to Q's 2d. 39. R. to Q. B's 5th.
40. P. to Q. R's 5th. 40. R. to K. B's 5th.
41. P. to Q. R's 6th. 41. R. to K. B's 7th. (ch.)
42. K. to Q's 3d. 42. R. to Q. R's 7th.
43. R. takes Q. Kt. P. 43. R. takes Q. R. P.
Drawn game.


Game II.—Between Mr. Szen, of Hungary, and V. H. der Laza, of the Berlin Chess Club.

Mr. Jozsef Szen



 WHITE.  (V. H. d. L.)   BLACK.  (Mr. S.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to Kt's 4th.
 4. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. Castles.  5. P. takes Kt.
 6. Q. takes P.  6. Q. to K. B's 3d.
 7. P. to K's 5th.  7. Q. takes K. P.
 8. P. to Q's 3d.  8. K. B. to K. R's 3d.
 9. Kt. to Q. B's 3d.  9. K. Kt. to K's 2d.
10. Q. B. to Q's 2d. 10. Castles.[A]
11. Q. R. to K's sq. 11. Q. to Q. B's 4th. (ch.)
12. K. to R's sq. 12. P. to Q. B's 3d.
13. Kt. to K's 4th. 13. Q. to K. B's 4th.
14. Q. B. to his 3d. 14. B. to K. Kt's 2d.
15. Kt. to Q's 6th. 15. Q. to K. Kt's 4th.
16. R. takes Kt.[B] 16. B. takes Q. B.[C]
17. R. takes K. B. P. 17. R. takes R.
18. B. takes R. (ch.) 18. K. to Kt's 2d.
19. P. takes B. 19. Kt. to Q. R's 3d.
20. Q. takes K. B. P. 20. Q. takes Q.
21. R. takes Q. 21. Kt. to Q. B's 2d.
22. B. to Q. Kt's 3d. 22. Kt. to Q's 4th.
23. B. takes Kt. 23. P. takes B.
24. R. to B's 7th. (ch.) 24. K. to Kt's sq.
25. R. to K's 7th. 25. P. to Q. Kt's 3d.
26. R. to K's 8th. (ch.) 26. K. to Kt's 2d.
27. R. takes B.
And wins.

[A] Not considered so strong a move as 10 P. to Q. B's 3d.
[B] Well played.
[C] Had he taken R. with Q., White would have won a Piece by at once playing Kt. to K. B's 5th.


Game III.—Between two Berlin players.






 WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. K. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. Castles.  5. P. takes Kt.
 6. Q. takes P.  6. Q. to K. B's 3d.
 7. P. to K's 5th.  7. Q. takes P.
 8. P. to Q's 3d.  8. K. B. to R's 3d.
 9. Q. B. to Q's 2d.  9. K. Kt. to K's 2d.
10. Q. Kt. to B's 3d. 10. P. to Q. B's 3d.
11. Q. R. to K's sq. 11. Q. to B's 4th. (ch.)
12. K. to R's sq. 12. P. to Q's 4th.
13. Q. to K. R's 5th. 13. Q. to her 3d.
14. K. B. takes Q. P. 14. Castles.
15. K. B. to Q. Kt's 3d. 15. Q. to K. Kt's 3d.
16. Q. to Q. B's 5th. 16. K. Kt. to K. B's 4th.
17. Q. B. takes P. 17. K. B. takes B.
18. K. R. takes B. 18. K. Kt. to his 2d.
19. Kt. to K's 4th. 19. K. Kt. to K's 3d.
20. B. takes Kt. 20. Q. B. takes B.
21. Kt. to B's 6th. (ch.) 21. K. to Kt's 2d.
22. R. takes B. 22. P. takes R.
23. Kt. to R's 5th. (ch.) 23. K. to R's 3d.
24. R. takes R. 24. Q. takes Kt.
25. R. to B's 6th. (ch.) 25. K. to Kt's 2d.
26. Q. mates.


Game IV.—Between La Bourdonnais and McDonnell.

Mr. Louis de La Bourdonnais



 WHITE.  (Mr. McD.)   BLACK.  (M. La B.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. K. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. Q. Kt. to B's 3d.  5. P. takes Kt.
 6. Q. takes P.  6. K. B. to K. R's 3d.
 7. P. to Q's 4th.  7. Q. Kt. to B's 3d.
 8. Castles.  8. Q. Kt. takes Q. P.
 9. B. takes K. B. P. (ch.)  9. K. takes B.
10. Q. to K. R's 5th. (ch.) 10. K. to his Kt's 2d.
11. Q. B. takes P. 11. B. takes B.
12. K. R. takes B. 12. K. Kt. to B's 3d.
13. Q. to K. Kt's 5th. (ch.) 13. K. to B's 2d.
14. Q. R. to K. B's sq. 14. K. to his sq.
15. K. R. takes Kt. 15. Q. to K's 2d.
16. Q. Kt. to Q's 5th. 16. Q. to her B's 4th.
17. K. to R's sq. 17. Kt. to K's 3d.
18. K. R. takes Kt. 18. P. takes R.
19. Kt. to B's 6th. (ch.)
And wins the Queen.


Game V.—From Ghulam Kassim.




 WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. P. to Q's 4th.  5. P. takes Kt.
 6. Q. takes P.  6. P. to Q's 4th.
 7. B. takes P.  7. K. Kt. to B's 3d.
 8. Castles.  8. Kt. takes B.
 9. P. takes Kt.  9. Q. to B's 3d.
10. Q. to K's 4th. (ch.) 10. K. to Q's sq.
11. B. takes P. 11. Q. to K's 2d.
12. Q. to B's 3d. 12. R. to Kt's sq.
13. Kt. to Q's 2d. 13. B. to K. Kt's 5th.
14. Q. to B's 2d. 14. Kt. to Q's 2d.
15. Q. R. to K's sq. 15. Q. to B's 3d.
16. Kt. to K's 4th. 16. Q. to K. Kt's 3d.
17. P. to Q. B's 4th. 17. K. B. to Q's 3d.
18. B. takes B. 18. P. takes B.
19. P. to Q. B's 5th. 19. P. takes P.
20. P. takes P. 20. K. R. to K's sq.
21. Kt. to Q's 6th. 21. R. takes R.
22. Q. takes R. 22. K. to Q. B's 2d.
23. Q. to her Kt's 4th. 23. K. to Q's sq.
White must win.


Game VI.—Mr. Staunton gives his Queen's Rook.

(Remove White's Q. R. from the Board.)

Mr. Howard Staunton



 WHITE.  (Mr. S.)   BLACK.  (Mr. ——.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. K. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. B. takes K. B. P. (ch.)  5. K. takes B.
 6. Kt. to K's 5th. (ch.)  6. K. to his sq.
 7. Q. takes P.  7. K. Kt. to B's 3d.
 8. Q. takes P.  8. P. to Q's 3d.
 9. K. Kt. to B's 3d.  9. Q. Kt. to B's 3d.
10. P. to Q's 4th. 10. Q. to K's 2d.
11. Castles. 11. Q. B. to Q's 2d.
12. P. to K's 5th. 12. P. takes P.
13. P. takes P. 13. K. Kt. to Q's 4th.
14. Q. to K's 4th. 14. Q. B. to K's 3d.
15. Q. B. to K. Kt's 5th. 15. Q. to her B's 4th. (ch.)
16. K. to R's sq. 16. Q. Kt. to his 5th.
17. P. to Q. B's 4th. 17. K. Kt. to Q. Kt's 3d.
18. P. to Q. Kt's 3d. 18. K. B. to K's 2d.
19. K. Kt. to Q's 4th. 19. Q. B. to K. Kt's sq.
20. B. takes K. B. 20. Q. takes B.
21. K. Kt. to K. B's 5th. 21. Q. to her 2d.
22. Q. to K. R's 4th. 22. Q. R. to Q's sq.
23. Q. to K. B's 6th.
And wins.


The next lesson will focus on The Allgaier Gambit as I continue with my 9 part series of the King's Gambit opening chess sequence on the Learn to Play Chess blog.

Tuesday, September 14, 2010

The Cochrane Gambit : King's Gambit Openings - Part 4


Welcome to Part 4 of the King's Gambit Openings miniseries. Part 3 focused on The Salvio Gambit. This lesson will explain The Cochrane Gambit.



The Cochrane Gambit.

   GAME THE FIRST.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. Kt. to K's 5th.  5. Q. to K. R's 5th. (ch.)
 6. K. to B's sq.  6. P. to K. B's 6th.
In the previous Gambit you will remember Salvio advances this P.

one move later, that is, after his K. Kt. is moved to B's 3d,

or R's 3d sq.
 7. P. to Q's 4th. (best)  7. P. takes K. Kt. P. (ch., best.)
 8. K. takes P.  8. Q. to R's 6th. (ch.)
 9. K. to Kt's sq.  9. K. Kt. to R's 3d.
10. Q. to her 3d. 10. Q. takes Q.
11. P. takes Q. 11. P. to Q's 3d.
12. B. takes Kt. 12. B. takes B.
13. Kt. takes K. B. P. 13. B. to K's 6th. (ch.)
14. K. to Kt's 2d. 14. R. to B's sq.
15. R. to B's sq. 15. B. takes Q. P.
He ought to win.


GAME THE SECOND.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. Kt. to K's 5th.  5. Q. to K. R's 5th. (ch.)
 6. K. to B's sq.  6. P. to K. B's 6th.
 7. B. takes K. B. P. (ch.)  7. K. to his 2d.
 8. P. takes P.  8. P. to Q's 3d.
 9. B. takes Kt.  9. P. takes Kt.
10. B. to Q. B's 4th. 10. P. takes P.
11. Q. takes P. 11. B. to K. R's 6th. (ch.)
12. K. to Kt's sq. 12. Q. to K's 8th. (ch.)
13. B. to B's sq. 13. R. checks.
And wins.


GAME THE THIRD.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. Kt. to K's 5th.  5. Q. to K. R's 5th. (ch.)
 6. K. to B's sq.  6. P. to K. B's 6th.
 7. P. to K. Kt's 3d.  7. Q. to R's 6th. (ch.)
 8. K. to B's 2d. (best)  8. K. Kt. to B's 3d.
 9. P. to Q's 3d.  9. P. to Q's 3d.
10. Kt. takes K. B. P. 10. P. to Q's 4th.
11. Kt. takes R. 11. Q. to Kt's 7th. (ch.)
12. K. to his 3d. 12. Q. Kt. to B's 3d.
13. Kt. to B's 7th. 13. K. takes Kt.
14. B. takes Q. P. (ch.) 14. Kt. takes B.
15. P. takes Kt. 15. B. to K. R's 3d. (ch.)
And then P. to K. B's 7th, winning.


Variation I.

Beginning at White's 9th move.



  WHITE.   BLACK.
 9. K. to his 3d.  9. B. to K. R's 3d. (ch.)
10. K. to Q's 3d. 10. P. to Q's 3d.
11. Kt. takes K. B. P. 11. P. to Q's 4th.
12. B. takes Q. P. 12. Kt. takes B.
13. Kt. takes B. 13. Kt. to Q. Kt's 5th. (ch.)
14. K. to B's 4th. 14. Q. takes Kt.
15. K. takes Kt. 15. Q. Kt. to R's 3d. (ch.)
16. K. to B's 3d. 16. Q. to her B's 3d. (ch.)
17. K. to Q's 3d. 17. Kt. to his 5th. (ch.)
18. K. to K's 3d. 18. Kt. takes Q. B. P. (ch.)
Black must win.


Variation II.

Beginning at White's 9th move.



  WHITE.   BLACK.
 9. Q. Kt. to B's 3d.  9. Q. to Kt's 7th. (ch.)
10. K. to his 3d. 10. B. to K. R's 3d. (ch.)
11. K. to Q's 3d. 11. Q. Kt. to B's 3d.
12. Kt. takes K. B. P. 12. Q. Kt. to his 5th. (ch.)
13. K. to Q's 4th. 13. Q. to B's 7th. (ch.)
14. K. to his 5th. 14. P. to Q's 3d. (ch.)
15. K. takes Kt. 15. Q. to her 5th. (ch.)
And Black wins.


GAME THE FOURTH.



  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. Kt. to K's 5th.  5. Q. to K. R's 5th. (ch.)
 6. K. to B's sq.  6. P. to K. B's 6th.
 7. K. Kt. P. takes P.  7. K. Kt. to B's 3d.
 8. P. to Q's 4th.  8. P. to Q's 3d.
 9. Kt. takes K. Kt. P.  9. Q to R's 6th. (ch.)
10. K. to his sq. 10. Kt. takes Kt.
11. P. takes Kt. 11. B. to K's 2d.
12. R. to B's sq. 12. B. checks.
13. K. to Q's 2d. 13. Q. B. takes P.
14. B. to K's 2d. 14. K. B. to Kt's 4th. (ch.)
15. K. to his sq. 15. Q. to R's 5th. (ch.)
16. R. to K. B's 2d. 16. K. B. takes Q. B.
17. Q. takes B. 17. Q. B. takes K. B.
18. K. takes B. 18. Q. takes K. P. (ch.)
19. Q. to K's 3d. 19. Q. takes Q. (ch.)
He has a Pawn more and no inferiority of position.


Variation I.

Beginning at White's 8th move.



 8. B. takes K. B. P. (ch.)  8. K. to his 2d.
 9. B. to Q. B's 4th.  9. P. to Q's 3d.
10. Kt. to Q's 3d. 10. P. takes P.
11. Kt. to K. B's 2d. 11. Q. B. to K. R's 6th. (ch.)
12. Kt. takes B. 12. Q. takes Kt. (ch.)
13. K. to his sq. 13. Kt. takes K. P.
His attack is irresistible.


Variation II.

Beginning at White's 8th move.



  WHITE.   BLACK.
 8. Kt. takes K. Kt. P.  8. Kt. takes Kt.
 9. P. takes Kt.  9. Q. to R's 6th. (ch.)
10. K. to his sq. 10. P. to Q's 4th.
11. B. to K's 2d. 11. Q. to R's 5th. (ch.)
12. K. to B's sq. 12. P. to K. R's 4th.
He has an excellent game.


Variation III.

Beginning at White's 8th move.



  WHITE.   BLACK.
 8. Q. to K's 2d.  8. P. to Q's 3d.
 9. Kt. takes K. B. P.  9. P. takes P.
10. Q. to K. B's 2d. 10. Q. B. to R's 6th. (ch.)
11. K. to his sq. 11. Q. takes K. P. (ch.)
12. K. to Q's sq. 12. Q. takes B.
He must win.


Variation IV.

Beginning at White's 8th move.



  WHITE.   BLACK.
 8. P. to K. R's 3d.  8. P. takes K. R. P.
 9. Q. to K's sq.  9. Q. to K. Kt's 4th.
10. Kt. to his 4th. 10. Kt. takes Kt.
11. P. takes Kt. 11. Q. takes P.
12. Q. to K's 2d. 12. P. to K. R's 4th.
13. Q. Kt. to B's 3d. 13. R. to K. Kt's sq.
14. K. to his sq. 14. B. to K's 2d.
15. Kt. to Q's 5th. 15. Q. to R's 5th. (ch.)
16. K. to Q's sq. 16. P. to Q. B's 3d.
17. Kt. to Q. B's 7th. (ch.) 17. K. to Q's sq.
18. Kt. takes Q. R. 18. P. to Q's 4th.
19. Q. to K's sq. 19. P. takes B.
And wins.

An attentive consideration of the foregoing examples will lead you to the conclusion, I think, that the Salvio defense, or that of Cochrane, which varies from it in the transposition of Black's 6th and 7th moves, is a safe and trustworthy method of opposing the King's Gambit, and that the danger to be apprehended by the second player, in advancing his Pawn to K. Kt's 5th on the 4th move, is not that his opponent should play the Kt. to K's 5th, and admit of the Salvio or Cochrane defense, but that he should leave his Kt. to be taken, and adopt the powerful and almost irresistible attack of the Muzio Gambit.



GAMES

ILLUSTRATING THE SALVIO AND COCHRANE GAMBITS

Game I.—Between V. H. der Laza and H——d of Berlin.

Tassilo von Heydebrand und der Laza



 WHITE.  (Mr. H.)   BLACK.  (V. H. d. L.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. K. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. Kt. to K's 5th.  5. Q. to R's 5th. (ch.)
 6. K. to B's sq.  6. K. Kt. to R's 3d.
 7. P. to Q's 4th.  7. P. to K. B's 6th.
 8. P. to K. Kt's 3d.  8. Q. to R's 6th. (ch.)
 9. K. to B's 2d.  9. Q. to K. Kt's 7th. (ch.)
10. K. to his 3d. 10. P. to K. B's 3d.
11. Kt. to Q's 3d. 11. K. Kt. to B's 2d.
12. Kt. to K. B's 4th. 12. K. B. to K. R's 3d.
13. K. to Q's 3d. 13. B. takes Kt.
14. Q. B. takes B. 14. P. to Q. B's 3d.
15. Q. Kt. to B's 3d. 15. Castles.
16. Q. B. to Q's 6th. 16. P. to Q. Kt's 4th.
17. B. takes Kt. (ch.) 17. R. takes B.
18. P. to K. R's 3d. 18. P. to Q. Kt's 5th.
19. B. takes Q. Kt. P. 19. Q. B. to R's 3d. (ch.)
20. K. to his 3d. 20. Q. takes K. Kt. P.
21. Q. to K. Kt's sq. 21. Q. to her B's 2d.
22. Q. takes P. (ch.) 22. R. to K. Kt's 2d.
23. Q. takes doubled P., and wins.


Game II.—From Mr. Cochrane's Treatise.

Mr. John Cochraine



 WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. K. B. to Q. B's 4th.  4. P. to Kt's 5th.
 5. Kt. to K's 5th.  5. Q. checks.
 6. K. to B's sq.  6. P. to K. B's 6th.
 7. Q. to K's sq.  7. P. takes P. (ch.)
 8. K. takes P.  8. Q. to K. R's 6th. (ch.)
 9. K. to his B's 2d.  9. K. B. to Kt's 2d.
10. P. to Q's 4th. 10. P. to Q's 3d.
11. B. takes B. P. (ch.) 11. K. to his 2d.
12. B. takes K. Kt. 12. R. takes B.
13. K. Kt. to Q. B's 4th. 13. Q. to K. B's 6th. (ch.)
14. K. to Kt's sq. 14. B. takes Q. P. (ch.)
15. B. to K's 3d. 15. P. to K. Kt's 6th.
16. P. to K. R's 3d. 16. P. to Kt's 7th.
17. K. R. to his 2d. 17. Q. B. takes K. R. P.
18. Q. Kt. to Q's 2d. 18. Q. to K. B's 8th. (ch.)
19. Kt. takes Q. 19. P. takes Kt.
Becoming a Q., giving check, double check, and mate.


The next lesson will focus on The Muzio Gambit as I continue with my 9 part series of the King's Gambit opening chess sequence on the Learn to Play Chess blog.